domingo, 20 de octubre de 2013

domingo, 14 de julio de 2013

Shelby Cobra

Shelby cobra, made just for fun, yet unfinished for lack of time...  I hope to find some time soon to complete this model.




Pedestal house exterior.

Landscaping made for a series of pedestal house designs.


lunes, 3 de junio de 2013

Character modeling WIP

Well, it's just a WIP of a future character (just the head by now).  A lot of work is ahead.  I have started with the basic shape and proportions of the skeleton.  Te next step is the outline of muscles.  The low-poly cage was modeled in 3DS MAX.  The retopo was made in 3DCoat, unwraped in UVLayout and now is been sculpet in Zbrush.



domingo, 12 de mayo de 2013

Ready for war...

An update for the model I posted weeks ago.  I have finish the textures.  All hand painted in Mari.


sábado, 4 de mayo de 2013

Interior Design

Some interior renders, the client asked for an interior design for his fournitures.



"Galicia" exterior

Another cool exterior rendering for architectural visulization.  Modeled in 3DS MAX and rendered with mentalray.  


Tercer Dios

"Tercer Dios" is a short film I have been working on, Directed by Federico Lorenzo.  Doing some color correcction.

 This is the untouched version

And the color corrected


It's not an agresive CC.  The director's idea was just to give it a warmer and hot feeling, but keeping it clean, free of common effects, to maintain its simplicity and natural look.

jueves, 2 de mayo de 2013

A winter's day....

Enjoy the silence





Missile launcher...

Nice detailed model of a RIM-116 RAM.  This model will be part of a short film so I will update this later... Im using MARI to make the textures.  Modeled entirely inside 3DS MAX.  And mentalray of course.

Product Visualization

A nice studio shot.   A high-poly model of the tire and rim.  All the details in the sidewalk are modeled.  No displacement or normal bumps .  Hope you like it.

ASTRA


Exterior for the Astra building in Chile.   Originally it was an animation project.  But I made an still out of it...


An old  model made in 2007 re-rendered , just to make it nicer...

miércoles, 1 de mayo de 2013

Game Character

Character design for a game project, still in progress.  Modeled in Zbrush and soon to be textured in Mari.  This concept is mean to be a "battle horse", so an armor will be added later....